The game is a WIP so performance will surely be up and down until 1.0. My performance fluctuates from 60-90 usually, and 40 when it is at its worst. Some people might say their game is "buttery smooth" on their 1060 when what they mean is they can play it without it crashing, while some people may say it is "unplayable" because they can't maintain 90fps or suffer a lag spike on lots of enemy. SLI setups - switching to one gfx card fixed it.Īnd finally, keep in mind that sometimes people can be hyperbolic when talking about the game's performance. Spotify app (this was legit an issue for someone) But here are some things I found in my experience of troubleshooting people's performance that impacted their game: If you tried all the above and are still in trouble here is where it gets tricky because sometimes issues can be third party things like programs running in the background that are draining resources, and it's impossible to say what because everyone has a different system. So just because U7 ran well does not mean U8 will run well for you. The game is still WIP so U7 is not a great benchmark for performance because everything was done over in U8 to get away from Unity store assets and pave the way for bigger things. Some maps are more resource intense than others because they have more objects (citadel would be worst, arena best)) Limiting the bodies and items to 1 is always a good idea because more objects = more physics to drain resources. Modded spells that add a ton of particles or objects will always be bad news for fps. Reduce character quality (atlas quality references the textures)įor general performance woes not including the aforementioned lag spike on spawn, there are a few things to consider Limit persistent bodies / items to 1 or 2 Then here are a few tips to help reduce performance strain: Even if you feel sure this won't work for you, please just try it because sometimes it can be a miracle fix. The save file can get polluted with old mod data and deleting the folder will flush it out and give you a clean save. You will lose your save game and config options, but it is worth trying because from troubleshooting many peoples' performance issues I found that many who still have 8.3 performance problems have found relief in deleting this folder. If this doesn't exist for you (though it should, double check very carefully), then search for the alternative location in AppData and delete that folder:Ĭ:\Users\\AppData\LocalLow\WarpFrog\Blade Sorcery) (careful you don't delete the "Default folder") Mods impact performance too so it wouldn't be possible to assess performance properly with mods. ![]() ![]() ![]() If you have mods, delete those from StreamingAssets or via vortex. Steam and Oculus will update you to the latest version automatically, but if you are using a pirated version it is possibly outdated and that could be the problem. 8.3 had the most comprehensive optimization additions, so you wanna be playing this. ![]() Make sure you are on the latest 8.3 version of the game. Depending on your system it may feel like a little annoying stutter on enemy spawn, or a very annoying lag spike. So this lag spike will feel like a stutter you may feel when an enemy spawns or dies. It is because of a limitation with the character spawning system that B
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